THE FAIR OF OTHERS

WHAT IT’S ALL ABOUT

Exposing ourselves to diversity


Practices to discover the boundaries that separate individuals: a playground for mindfulness, a fair where the main attractions are us, the participants.

HOW IT WORKS

The fair of others


One of the things we most frequently do as humans is get an idea and place others into one of two categories: “us” and “them.” The Fair of Others is a fair - a space for recreational activities and break from the everyday. A participatory process that enables a collective reflection on the labels we use to shape our perspective of the world. A show divided into different sections where both fun and contemplation encourage participants to think of the world in a new way.

SOCIOLOGICAL RESEARCH

A game about group dynamics


“The Fair of Others is a participatory art project focused on the wide and complex topic of social perception and conflict, that directly refers to social inclusion/exclusion processes. Being not restricted to a metalevel, it is not (only) an opportunity to reflect, as it concretely exposes participants to social dynamics that get tangible and evident primarily when people are hit by them in first-person. Indeed, during the performance, it is likely to feel excluded from the rest of the group (for example, because one could not receive a letter) or find oneself alone in supporting a different opinion. Therefore, The Fair of Others has the potential to generate a real impact on participants and may represent an opportunity to practice inclusive group games.”
Alessandra Frigerio, PhD

THE EFFECTS

An innovative approach to deal with Diversity and Inclusion

The Fair of Others is a sequence of experiential activities to develop a mindset based on inclusivity and to broaden our view of the collective “we.” Fostering harmony among individuals, making decisions, and respecting differences are all incredibly complex processes, and for them to occur it is necessary to effectively listen to and gather diverse perspectives. Managing diversity also requires emotional competencies: our project allows individuals to compare their own perspectives to others and to develop the soft skills needed to manage the complexity involved in this process.

Using play as a method of reflection

Confronts individuals with diversity issues that they learn to handle in creative ways

Fully sharing yourself
with others in a safe space

Allows for the collection of varying points of views and stimulates discussion

Knowing one’s own biases to overcome them

Allows individuals to recognize their own generational and environmental barriers by developing a deep awareness of their own personal stereotypes

Cultivates listening and emotional intelligence

Allows individuals to develop listening and emotional skills, sharing personal difficulties in understanding others’ ideas and perspectives

Credits

Concept Creator and Director

Matteo Lanfranchi

Sound Designer and Technical Director

Roberto Rettura

Project Manager and Producer

Isadora Bigazzi

Set designer

Paola Villani

Austrian Performers

Ana Redi-Milatovich, Anna Koeller, Kerstin Pichler

Scientific Supervisor

Alessandra Frigerio

Production

Effetto Larsen, La Strada Graz

With Support From

BASE Milano